Language: 中文|English
Link of game: http://flashzz.net/riruru4.html
War layout
Dora Army: Nobita
with Zanda Claus(M3), Full-Armored Doraemon(N4)
Steel Army:
Corporal(F5), Invincible
Fort(H8), Lieutenant
Colonel(M12). Major(P4), Riruru(D10), Commander(C10)
Characters
Character
|
HP
|
Evasion
|
Weapon
|
ATK
|
Attack range
|
Properties and the ability to hit
|
Nobita with Zanda Claus
|
9500
|
C
|
2 rounds of shock gun
|
2000
|
1 ~ 3
|
Near-A
|
Positron cannon
|
6000
|
1 ~ 6
|
Far-S
|
|||
Full-Armored Doraemon
|
7500
|
C
|
Air cannon + 2 rounds shock gun
|
3500
|
1 ~ 6
|
Far-B
|
Iron Head
|
1500
|
1 ~ 3
|
Near-A
|
|||
Corporal
|
3500
|
B
|
Beam rifle
|
2000
|
1 ~ 6
|
Far-B
|
Invincible Fort
|
9500
|
C
|
Laser air
|
1500
|
1 ~ 2
|
Near-S
|
MS shell
|
4000
|
3 ~ 6
|
Far-S
|
|||
Lieutenant Colonel
|
2500
|
?
|
Mega particle cannon
|
2500
|
1 ~ 16
|
MAP
|
Major
|
2500
|
?
|
Mega particle cannon
|
2500
|
1 ~ 16
|
MAP
|
Riruru
|
6000
|
S
|
Laser beam
|
2500*
|
1 ~ 6
|
Far-A
|
Commander
|
7500
|
A
|
Fin beam
|
2500
|
1 ~ 6
|
Far-A
|
* The ATK of Riruru's laser beam will decrease with reduced HP. If
HP is between 1/3 and 2/3 of original, the ATK will be 80% of original. If HP is lower than 1/3 of original, the ATK
will be 60% of original.
(Win: Defeat Commander and convince Riruru/Lose:
Nobita with Zanda Claus, Full-Armored Doraemon, or Riruru
is defeated)
Round 1: Nobita with Zanda Claus moves to the lattice L5. Full-Armored Doraemon moves to the lattice N7. When
enemy action, Corporal will attack Nobita with Zanda Claus with beam rifle, and then Nobita with Zanda Claus attacks him with positron
cannon, and he will be defeated.
Round 2: Nobita with Zanda Claus moves to the lattice L8. Full-Armored Doraemon moves to the lattice M8.
Round 3: Full-Armored Doraemon uses the props “Barrier point” (バリヤーポイント), and attacks Invincible Fort with air cannon + 2 rounds shock gun (ドラスペシャル), and it is defeated. Nobita with Zanda Claus uses the props “Afternoon nap” (昼寝) and “Indomitable
fighting spirit” (不屈の闘志), and moves to the lattice G8. When enemy
action, the enemy base will start firing bullets against us. Because the
position of attack is to pick two random positions and unpredictable, we need
luck to escape. We can only withstand a base for attacks (being hit, HP will
reduce 1000).
Round 4: Full-Armored Doraemon uses the props “Take Tombo” (タケコプター), and moves to the
lattice G8. Nobita with Zanda Claus uses the
props “Escape” (逃げ足), and moves to the
lattice C8 and stay. When enemy action, Riruru will
attack Nobita with Zanda Claus with laser beam
(レーザービーム). Nobita with Zanda Claus must defense (防御) and can’t attack her.
If Riruru dies, you will lose the game.
Round 5: Nobita with Zanda Claus attacks Commander with positron cannon. Full-Armored Doraemon uses the props “Ace Cap” (エースキャップ), and then attacks Commander. When enemy action, Riruru
will attack Nobita with Zanda Claus with
laser beam (レーザービーム) again. Nobita with Zanda Claus defenses (防御) and doesn’t attack her.
Round 6: Nobita with Zanda Claus attacks Commander with positron cannon, and then Commander was defeated. When enemy action, Riruru will attack Nobita
with Zanda Claus with laser beam (レーザービーム) again. Nobita with Zanda Claus defenses (防御) and doesn’t attack her.
Round 7: Nobita with Zanda Claus moves to the lattice D9, and
you will see the command “convince” (説得). Click it, Nobita
with Zanda Claus can talk with Riruru. When Riruru’s HP remaining 500, she will restore memory and
recognize Nobita.
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